Stray is a Striking Game That Encapsulates the Feline Experience, as Players Take on the Role of a Cat Jumping and Slinking Through an Expansive Dystopian World.

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Not simply cat lovers will enjoy the adventure game Stray, so don’t write it off as a simple cat simulator. Although it’s fun to play as a cute cat, the game’s intricately drawn cyberpunk setting is what steals the show. Only Stray’s brief length and straightforward gameplay prevent it from being ranked at the top of the heap.

 

Stray is very upfront about its unique selling point: you get to play as a cat. This USP earned the PlayStation console exclusive significant pre-release interest as social media delighted in the idea of stepping into the paws of an adorable stray cat on a mission to find its way home.

Considering video games allow players to experience grand science-fiction adventures on distant planets or create their own fantasy hero destined to save entire realms, it’s perhaps somewhat surprising that the concept of merely playing as a pussycat seems to have such broad appeal. But then again people really like cats.

It’s evident that cat lovers BlueTwelve Studio share this affection. And for the most part, Stray feels like a heartfelt ode to the devoted but autonomous dogs that many of us keep in our homes. But don’t think Stray is just a game with one novelty; there’s more to it than just scratching at scratching posts and drinking milk in saucers.

The opportunity to explore the incredibly detailed world of Stray and the unique perspective that comes with moving about on four legs further heighten the joy of learning the numerous secrets of the universe. It’s unfortunate that the game doesn’t provide the player a little more of a challenge, and it ends way too quickly. However, Stray is a singular experience that merits consideration, even from people who aren’t particularly enamored with cats.

The first few minutes of Stray are incredibly peaceful. The game starts with the cat protagonist waking up from a lovely nap, and after some amusing practise runs where you learn how to handle a cat, you set out with your furry buddies to explore the remains of an abandoned institution.

Your cat falls down a deep hole and awakens in a mysterious underground city as it runs down moss-covered tunnels and jumps across steel beams. In this bizarre location, there are no people; only humanoid robots going about their everyday activities and walking the neon-lit streets of a spooky, yet somehow attractive, cyberpunk world. Finding your way back to the surface is your only task. You don’t even have to go on this expedition by yourself. Several helpful robots assist you, but B-12, a small drone companion, is most important and is attached to your back.

This small chap is helpful for both the gameplay and for doling out pleasantly surprising tidbits of lore. Although narrative cutscenes are uncommon, Stray still has a major plot. It’s a really skeletal story, though, that doesn’t really go beyond its central idea of striving to reach the surface. Even so, it inspires you to keep moving forward, and the game’s unexpectedly moving ending brings it to a gratifying, if rather foreboding, climax.

There is still a tonne of optional backstory to discover even if Stray’s tale primarily takes a backseat because, after all, you’re a cat and can’t actually converse with people. If you go off the usual path, you can unearth mementos that help to fill out the city’s sad past.

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