A spokeswoman for Blizzard tells IGN that a survey making waves in the Overwatch 2 community is “not indicative of final pricing” as the company works to offer a version of the popular shooter without loot boxes.
Following rumors of a survey asking players if they would be ready to spend $45 for the new maximum rarity of Overwatch skins in the upcoming sequel, Blizzard has issued a response. The survey was initially reported on Twitter by @Portergauge. The plan was not well received. Portergauge remarked, “Some of these costs they’re measuring for OW2 are pretty pricey. A friend of mine received an Overwatch survey for his account.
“I hope this is just him getting one of the more expensive surveys and not a sign that they’re leaning towards this much commercialization,” the speaker said. Players are asked if they would be ready to spend $44.99 for a single mythic skin, $24.99 for a legendary skin, $29.99 for a legendary bundle, or $9.99 for a weapon charm in the survey, which displays suggested costs for Weapons, Skins, and Charms. That is much higher than what you might anticipate.
One Reddit user commented, “I am still astonished people are ready to pay this much for skins. When I played Valorant for a while, I wouldn’t pay these kinds of rates and would only get a season pass if I knew I would be playing the game frequently enough and it had a few goods I needed. Activision has recently come under fire for its contentious microtransactions in Diablo Immortal.
According to a spokesman for Blizzard, “The sole goal of this poll is to learn more about player preferences for various Overwatch 2 cosmetic items. Prices shown in the survey were randomly chosen for each user and do not represent the final price. Closer to our Oct. 4 launch, we intend to reveal more information about our Shop and Battle Pass system.”
In the end, Blizzard claims that some of the suggestions made in the Overwatch 2 poll are not intended to be fair – likely to gauge player interest in finding a location that makes the firm money without turning gamers away. When it was recently announced that Overwatch 2 would essentially replace the first game when it is officially released later this year, this raised even more concerns.
A new first-person shooter called Overwatch 2 is being created and released by Blizzard Entertainment. The 2016 hero shooter Overwatch’s sequel aims to introduce permanent cooperative modes while maintaining a shared environment for player-versus-player (PvP) games.
A significant alteration in PvP was the reduction of team numbers from six to five, which necessitated the reworking of some characters. On October 4, 2022, Overwatch 2 will be made available for free-to-play in early access on the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
Complete cross-platform play will be available. Players in the hero shooter Overwatch 2 choose from more than 30 established hero characters as of 2022 and are divided into two teams. Characters are divided into damage class, which carries out the majority of the team’s offense against the enemy team, support class, which gives teammates heals and buffs, and tank class, which has a high damage threshold and takes damage for allies.
For more updates and the latest information visit Gizmotable.