It’s not only about the bloody, splatterhouse action in “Lollipop Chainsaw,” but also about the game’s sense of comedy, aesthetic, and attitude. This is only one of the numerous reasons why it has amassed such a substantial occult following with other games created by Suda51, such as “No More Heroes.” The hack-and-slash video game that was released in 2012 has let its fans know that it would be getting a complete overhaul. Yoshimi Yasuda, who was the original executive producer, made the announcement. She claimed in a statement that even though the developers would not be able to retain the rights to all of the original soundtrack, there would be a brand new remake with more realistic graphics so that the previously difficult to find entry would be available on newer consoles. This was done so that the previously hard to find entry would be available on newer consoles (via Twitter).
Yasuda also related the sequence of events that resulted in the construction of the first iteration of “Lollipop Chainsaw.” He said that he was the director and producer for the most of the process, supervising a joint venture between Kadokawa Games and Grasshopper Manufacture while Suda was working on other projects. He mentioned that he did this while Suda was busy working on other projects. After that, he discussed the studios’ partnership with Warner Bros. for publishing outside of Asia, and how that led to the decision to have now-famous comic book film director James Gunn rewrite the script.
He also discussed how the studios’ partnership with Warner Bros. for publishing outside of Asia led to the decision to have James Gunn rewrite the script. Yasuda was adamant that the original production team would be in charge of the remake, but subsequent remarks made by Suda and Gunn appear to indicate that they were unaware that the project was even in the works.
Gunn sent a tweet denying that he is a member of the development team on the same day that Yasuda made his statement. He made the assertion that neither he nor @suda 51 were actively engaged in this matter. “About two weeks ago, Suda was the one who informed me about it for the very first time.” In a later tweet, he added the following: “It has neither my support nor my opposition! There is nothing about it that I am familiar with.
However, as more and more publications begin to include our names on the list, I believe it is necessary to make it abundantly clear that no one has ever contacted us about it.” After that, Suda himself chimed in, stating, “To add my two cents, like @JamesGunn says, neither he nor I am involved in this project at all, and Grasshopper Manufacture has nothing to do with development or anything.”
The replies from Gunn and Suda have caused many potential participants to have a number of concerns raised about them. Others quickly lost faith that the remake will deliver the experience fans want without Gunn and Suda attached. Some Twitter users were already concerned that the cutbacks to the soundtrack and more realistic graphics would sacrifice a lot of what made the original great, while others quickly lost faith that the remake will deliver the experience fans want. In addition, the circumstance has given rise to a myriad of questions: Why aren’t two of the most essential people who contributed to making “Lollipop Chainsaw” what it is engaged in anything? Why does it seem that Yasuda is exaggerating the contribution of the original development team while Grasshopper Manufacture is not collaborating with Kadokawa Games on this project? Perhaps as time passes, we will have a better understanding of the issue.
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